

3Ģ5% chance on attack to release a bolt of electricity that leaps between 5 targets, dealing 200 damage to each. Ring of Health, Cloak, Ring of RegenerationĢ5% chance on attack to release a bolt of electricity that leaps between 3 targets, dealing 100 to each.

150% Magic resistance to the target 1,2, +50% Mana gained by dealing damage.Īutocast: Deal 800 magical damage to a random enemy. 120% Magic resistance to the target 1,2, +50% Mana gained by dealing damage.Īutocast: Deal 700 magical damage to a random enemy. 90% Magic resistance to the target 1,2, +50% Mana gained by dealing damage.Īutocast: Deal 600 magical damage to a random enemy. 60% Magic resistance to the target 1,2, +50% Mana gained by dealing damage.Īutocast: Deal 500 magical damage to a random enemy. 30% Magic resistance to the target 1,2, +50% Mana gained by dealing damage.Īutocast: Deal 400 magical damage to a random enemy. 30s cooldownĪctive after become damaged: For 4 seconds, duplicates 100% of the damage taken back to the unit that dealt the damage. +30 Attack damage, melee attacks deal 30% cleave damage in a range of 2 grids 6Īctive after become damage: Grants spell immunity and 100% magic resistance for 8 sec. If a player does not get an item drop in 5 consecutive creep kills, they get a random consumable item from following list:Ī table of every item that you can build in the game and the required items to build them.Īura: +10 Armor and +10% attack speed for allies within 1 gridĪura: -10 Armor and -10% attack speed for enemies within 1 grid Instantly teleports to the farthest vacant grid in this column. Unless mentioned at the end of this page, all items stack and different items stack with each other.

Stackability: Determine whether the item stack with itself or not. The earliest you can get a Reaver, Mystic Staff, or Sacred Relic is Round 35 from the Black Dragon. Killing each of the 4 smaller Wolf (level 3) that spawn on the same wave will grant you a 50% chance for a tier 1 item. The percentage chance for item tiers from enemy Creepsįor example, Killing a Wolf Alpha (level 5) will grant you a 20% chance for a tier 2 item, a 40% chance for a tier 1 item, and a 40% chance to receive nothing. The levels of different creeps are shown here The odds of receiving higher tier items is better the stronger the enemy. Items have a chance to drop from defeated Creeps enemies. Items will combine on the player's courier or on a unit once a round begins. Items can be equipped on your chess pieces to improve their performance on the board.
